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Mojo Joo
Scrap Iron Flotilla
7
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Posted - 2014.01.11 21:28:00 -
[1] - Quote
Derath Ellecon wrote:Overly pimped mission ships get ganked. Breaking news at 11. That is not ship ganking, is a damn broken industry who bring tens of billions of isk at 0 risk and with not a single backslash for the ones who are doing that. That guys keep their security status positive thanks to new broken feature of getting security status back for money... |

Mojo Joo
Scrap Iron Flotilla
7
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Posted - 2014.01.11 21:33:00 -
[2] - Quote
Suicide ganking is clear out of control because people who do that don't have nothing to lose anymore, is a zero risk activity... they don't even lose security status and access to hisec like was before. |

Mojo Joo
Scrap Iron Flotilla
7
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Posted - 2014.01.11 21:57:00 -
[3] - Quote
Zor'katar wrote:Mojo Joo wrote:Suicide ganking is clear out of control because people who do that don't have nothing to lose anymore, is a zero risk activity... they don't even lose security status and access to hisec like was before. They do lose it... then they have to buy it back. I'm not a big fan of that mechanic either, but I haven't seen a big increase in ganking among the groups I know, so I wouldn't say it's necessarily out of control. If you've got numbers to show otherwise though, I'm all ears. Is obvious that first move is to remove that silly boost for piracy by letting people buy security status back. Was a dumb idea from start, and the insane proliferation of suicide ganking is one of the consequences. |

Mojo Joo
Scrap Iron Flotilla
7
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Posted - 2014.01.11 22:11:00 -
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Zhilia Mann wrote:Mojo Joo wrote:the insane proliferation of suicide ganking Do you have any evidence for said proliferation? If so, please offer it. Otherwise it's very hard to take this even somewhat seriously.
Use you own eyes better, hundreds of battleships and thousand of billions destroyed in few weeks by only a 15 man destroyers gang:
http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Megamaks+T44
You cannot fight back against that, if you tank better they will just bring more destroyers... Is no way to defend as long they can keep their security status positive all time using isk! |

Mojo Joo
Scrap Iron Flotilla
7
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Posted - 2014.01.11 22:33:00 -
[5] - Quote
Goldiiee wrote:I saw an interesting post a month or so ago:
Idea; Drop a Mobile Depot and have a full hero tank set up saved in your fits, when the offending group arrives (should be easy since as a smart mission runner you have them all red in local) you simply wait for the first shot then load the hero tank fit, and sit back to watch concord leave you a bunch of wrecks to loot.
Therefore a counter to the gank was supplied at the same time the 'Tag for ISK' counter to sec status hit was supplied.
The simplicity of this solution seems to escape many players, just like D-scan, local awareness, and not sitting on the warp-in point but of course there have always been simple way to avoid ganks. All much easier than trying to get a sympathetic audience in the forums.
Are you serious? You did any mission even once in your life?  |

Mojo Joo
Scrap Iron Flotilla
7
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Posted - 2014.01.11 23:21:00 -
[6] - Quote
Paranoid Loyd wrote:Read, her posts, she probably has one of the strongest understandings of Hi-Sec mechanics of those who post on the forums.
Yeah, her post take in account game mechanics very well, but ignore completely that most missions are dynamic activities were you cannot stay close to a depot ready to refit, also is an insane logistic nightmare to put depots in all missions and in every room... 
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Mojo Joo
Scrap Iron Flotilla
7
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Posted - 2014.01.12 00:33:00 -
[7] - Quote
Zhilia Mann wrote:Goldiiee wrote:I saw an interesting post a month or so ago:
Idea; Drop a Mobile Depot and have a full hero tank set up saved in your fits, when the offending group arrives (should be easy since as a smart mission runner you have them all red in local) you simply wait for the first shot then load the hero tank fit, and sit back to watch concord leave you a bunch of wrecks to loot.
Therefore a counter to the gank was supplied at the same time the 'Tag for ISK' counter to sec status hit was supplied.
The simplicity of this solution seems to escape many players, just like D-scan, local awareness, and not sitting on the warp-in point but of course there have always been simple way to avoid ganks. All much easier than trying to get a sympathetic audience in the forums. Does that actually work? I've only used mobile depots in conjunction with swapping subs on T3s. In that case, saved fits absolutely don't work. Granted, just throwing on a 1600 or two in place of damage mods should be plenty to **** with gankers, but the saved fit thing.... I don't know. In any case: this whole discussion is silly. Gankers don't need to buy back sec status. They don't buy back sec status unless they absolutely have to for other reasons. They never did. The whole claim that tags for sec is somehow a huge boon for gankers is based on a whole series of faulty premises that aren't even coming out because all the OP wants to do is whine.
Wrong, all that guys from kill mails are not flashy, moreover have high security status who let them move free in high sec. Do your work before speaking and check in game that characters security status. You will see how high it is for all that guys who suicide ganked so many ships in last days 
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Mojo Joo
Scrap Iron Flotilla
15
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Posted - 2014.01.12 01:36:00 -
[8] - Quote
Ireland VonVicious wrote:I noticed a few things about the kill board that you linked.
1. Only ship types with bad tanks were ganked in missions.
2. The ships that don't have bad tanks a.k.a. rattlesnake had mission specific fits.
3. Rattlesnakes were attacked with far more guys, in much more powerful ships for an over all isk loss to the gankers.
4. No proper fit omni tanked Rattle snake was on the list at all. (( One was close but was gate camp and was a dumb target to the many BC's that attacked it as it was the largest loss for least gain on the list ))
I hope this tells you something.
Also the mobile depot is perfect usage for a sentry boat that doesn't move as it kills. I hope you get the hint.
You are agree that that gankers make obscene amount of isk very easy with zero risk? That need to be fixed, every player with low skills who get enough friends in destroyers can make a lot of money killing faction ships, or just enjoy killing at low cost a lot of expensive mining barges. |

Mojo Joo
Scrap Iron Flotilla
15
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Posted - 2014.01.12 02:14:00 -
[9] - Quote
Goldiiee wrote:Yes Saved fits work from the cargo bay, I haven't tried it from the storage in the depot but I don't see why it wouldn't work.
And yes I have done a mission or two, or at least that's what my 7.5 standings to all empire factions would deduce. And have not been ganked once in 4 years, all while flying an over 6 bill Mach, or two.
Keep Local open. Keep D-scan up. Don't fly with red's in system. Always have a Get-out-of-Dodge plan. Never cry in the forums of how the game treated you unfairly.
If you're getting ganked on the station, you probably don't have a 200km warp point at the station and should make one. If your getting ganked on the system gate, you weren't watching local and were asking for a red to take your stuff. if your getting ganked in a site, you missed the probes on D-scan, and then missed the fleet warping into your site, and missed the red's in local, and you should move to lvl-3's in a the Noob systems till you learn to play the game.
I am usually not this harsh in my comments, but really if I can make it 4 years with no losses then the problem is not the game it's the way people are playing it, and loosing.
You are agree that that gankers make obscene amount of isk very easy with zero risk? That need to be fixed, every player with low skills who get enough friends in destroyers can make a lot of money killing faction ships, or just enjoy killing at low cost a lot of expensive mining barges.
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Mojo Joo
Scrap Iron Flotilla
15
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Posted - 2014.01.12 09:09:00 -
[10] - Quote
This kills are for profit too or just for tears? https://zkillboard.com/corporation/98185728/kills/ When enough low skill players with a bit of leadership will do this "en masse" you will see that will become a very serious game play problem. Think, for example, about when some multi-boxers will see that kills on killboard and begin to decimate ships in high sec for money or just for fun and tears... The only reason for what you still not see it like a broken game mechanic, is that are still not many players who know how funny and easy is to kill very expensive ships at almost no cost (in isk or security status). To be honest i think very serious to get few friends in destroyers, pay for their security status tags and go ruin the day to all people who i do not like 
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Mojo Joo
Scrap Iron Flotilla
15
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Posted - 2014.01.12 09:24:00 -
[11] - Quote
Ireland VonVicious wrote: I see gankers making lots of isk off of people being stupid.
My point was if a mission runner fits well and plans for ganks that gankers will most likely lose money against them.
If people have enough friends to ruin your day or enough isk to burn through tornadoes good for them.
The problem is that they don't need tornado to kill faction battleships, and a failed attack don't mean any real money lose for them because destroyers are dirty cheap. Using destroyers they kill ships who worth 2000 times more! There is no real cost barrier for them, and with introduction of security tags was lifted the security status trash too.
You think that you are smart ant that will save you? Anytime you will find there a smarter ganker, ready to find a way to kill you, and your false sense of security will not protect against people who are determined to kill you  |

Mojo Joo
Scrap Iron Flotilla
16
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Posted - 2014.01.12 13:55:00 -
[12] - Quote
"Even catalysts are not for free and their pilots have limited time"
Yeah, indeed, otherwise we will not had miners and missioners in high sec anymore  |

Mojo Joo
Scrap Iron Flotilla
16
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Posted - 2014.01.12 17:11:00 -
[13] - Quote
Little Blackjack wrote:Mojo Joo wrote: You are agree that that gankers make obscene amount of isk very easy with zero risk? That need to be fixed, every player with low skills who get enough friends in destroyers can make a lot of money killing faction ships, or just enjoy killing at low cost a lot of expensive mining barges.
Eve is about finding those nieches where you can make obscene amount of isk with zero risk. Ganking is just one of them, scamming another, trading a third and there are much more. Play less risky if you are not ready to take any risk. Stay docked and go for trading. In trading, you can do so much more money than you do in any mission. Just a hint from a mission runner/trader.
So in Missions & Complexes forum you explain to people that doing mission is normal to be a deadly activity and that is better to do trading? Well, you are obvious focused on expansion of game play....somehow. |
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